#fun fact i know nothing about videogames
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kazzykatt · 2 months ago
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30 Million Subscriber Q&A summary!
i didnt catch all the questions as i was writing as it was going (also english is not my first language so some things slipped, sorry about that)
Skim was also in the Q&A as he is a writer and director so i'm adding some of his answers too
now, the questions!
Q: Where was Alan in Animation vs Minecraft? A: The whole 3 seasons happened in like 4 hours and Alan isnt on his computer 24/7 so he probably was in another room or working on a laptop and leaving the sticks to their shenanigans
Q: how did Purple ended up in the mac with the villagers? A: in Alan's mind: since he came out of a thumbnail in 2011 he had like 7-8 years to live and learn. Somewhere in the journey he found a mac, minecraft, and made his little village
Q: is Animation vs Education canon in AvA/M? A: AvE was made to educate and trying to make it fit with AvA/M wouldnt make sense. it could be an alternative universe or a dream
Q: is The Dark Lord gonna come back? Alan: do you want him to come back? chat: YES (they already made a desicion. Alan: "You will see in an upcoming video")
Q: Who made stickfight.com? A: Giving how stickfigures work in the universe, some animator made them and thats how they became to be
They have a plan for Green's socials (didnt say anything more)
Q: Would they be Hatsune Miku fans? A: They get obssesed with things easy so everyone would be Hatsune Miku fans. Alan says Red maybe more than the other (Skim says Yellow)
Q: Are The Second Coming and The Chosen One meant to have a brother type relationship? A: Long lost brothers, born from the same source but they're strangers, they dont know each other
if the series keeps going Alan thinks that they might need to focus on another characters cuz there would be nothing more to tell about the main characters
Q: What would their voices sound like? A: Alan personally doesnt think they have voices (tho he say they have kinda telepathic communication) text in influencer arc is like them translating for us :o
fun fact: whooshes were made with a wood ruler fun fact: there's a short with Blue coughing, that's Skim
Q: What happens with death stickfigures? A: Their code is still there just not connected. like theyre in another dimention and its imposible for someone in the living dimention to take the code and revive them (unless they know? idk it was vague)
More adventures to come with different pairs of sticks!
Q: Favorite part about writing stories? A: Making them feel believable, real, like something that could happen (theyre really in the videogame or interacting with that person in the computer)
Q: How old are the stick figures? A: They dont have an official age, you can see them as teenagers/early 20s (because of their personalities) "is not like they're people and age the same"
Q: Do you think AvM tournament arc is a good idea? A: good idea, brainstorming something similar
Q: Would you think of making a series about TCO/TDL or slice of life of the mercenaries? A: Great ideas, would be experimenting with the shorter episodes
Q: Is AvA 12 coming this year? A: Summer if everything goes fine
Q: How Purple met King orange? A: "You've seen the tunnels conecting the outernet and the internet, thanks to the wings Purple could travel safely and meet him"
Q: When is Purple's birthday? A: Alan doesnt know and thinks Purple wouldnt know either (maybe february? Alan feels like it would be)
Q: What are the/would there be Mercenaries official names? A: Become a member to know what production calls them
Q: Least favorite Character? A: Alan is not that emotionally attached to The Chosen One (cuz he's not very emotionally developed) (they have plans for that)
Q: Favorite Episode? A: episode 30 AvM
Q: If you turn off the computer, what happens to the character? A: Think of it as when electricity goes off. Is dark, is cold, nothing works, cant interact with anything. They probably just sleep.
Q: Is AvA/M same universe? A: Same universe, they happen offset of each other (like an alternative path created after discovering minecraft). Sometimes AvA is first, sometimes they happen at the same time (very messy timelines ngl)
Q: Would Mitsi be revived? A: We will see
Alan doesnt play among us (idk random chat question hehe)
Q: Are you planning another series? something different? A: Theyre gonna try with the minisodes
Q: Why are there so many Green episodes and little of the others? (concert, influencer arc, prank) A: They had the ideas before deciding who, is coincidence. They want to even it out.
Q: Why are newer AvM so childish? A: Alan didnt see them as childish and a lot of the audience are children (younger than 30) so
Q: Who made Corndog guy? A: Skim did and he is sorry
Q: Was AvM season 3 planned from the start or was it made as it was going? A: It was a skeleton and got stuff added (like the Warden was added as soon as they knew about it) (Alan contacted the creator of the Warden and he didnt answer until after the episode released lol) The golden apple was a placeholder for whatever the Warden dropped
Q: Will King's son come back? A: Do you want to? (another poll, chat was very divided) "thank you for the feedback" and said nothing more
Alan has cried after watching the finished animation (cried with King and Victim's stories)
Q: Has the story changed? A: Yes, Alan didnt plan to do more after AvA 1
Q: How long did it take to write AvM season 3? A: It took months. Alan got ideas while watching Avengers. King is inspired in Thanos and Purple in Loki
Q: What are some quirks the sticks have? A: Green likes udon noodles and listens to daft punk. Yellow could be into rubiks cube, Blue could be superstitious (horoscopes and astrology), Red has the most ADHD so whatever people with ADHD do. There's nothing "official" and we fans can give them some.
Q: Character you relate the most? A: Alan: The Second Coming. He's he older brother/father figure. Little silly and wants to stay home all day. Skim relates to Victim (connected while writing him.) Quiet and wants to keep occupied with work, has problems relating with people but gets stuff done
Q: How long does it take to make an AvA episode? A: Depends, last one took a year (because of all the new things) 6-8 months if everything goes fine (theyre working on AvA 13 as well)
Q: Is Purple part of the group now? A: Kinda. Like the friend who doesnt live there but visits a lot
Q: Why the name Mitsi? A: Someone sugested reverse Victim's name and change some letters
Q: If you could rewrite someone who would it be? A: Bob
Q: Would there be scary videos? A: Yeah? (kids like scary so maybe?)
Q: Episode you're most proud of? A: Right now Animation vs Adiction
Q: Upcoming video you're excited the most? A: (to avoid spoilers they mentioned the bedwars episode and Alan is excited for the next season of AvM) (Skim is excited for AvA 12&13 and said they're kinda like 2 parts of the same episode 👀)
Q: Would you upgrade to Windows 11? A: Is in discussion
Q: Are there gonna be new characters introduced? A: In AvM maybe, in AvA there's room for that, dont know about mayor characters
Q: Why the sticks dont talk? A: It was unintentional but it turned out fine. no script, no lipsync, no voice actors, more international audience
Q: Animation vs Roblox? A: they have no idea how to do it. it had to be a series and each episode they play different famous games (dont get your hopes up for this one)
Q: When are the mini episodes coming out? A: soon
Q: How rich is corndog guy? A: Not rich enough
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vasito-de-leche · 1 year ago
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;R1999 - Self-Aware AU
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Headcanons about an Alternate Universe in which everyone knows they're living inside a videogame. However, Vertin is the only one aware of the entity inhabiting her own mind, the real conductor - the "Player".
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this is one of my favorite AUs to slap on whatever media I'm into so here we are <3 not sure if anyone's done this already, but PLEASE PLEASE PRETTY PLEASE link me if you've seen any other ppl write for this AU! this one and any actor AUs are my absolute fave
this is just a word vomit introduction for fun, to get the basic ideas out of my head, so I can start writing for characters individually!
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Okay, okay! First of all, some context for the AU before I go deranged overexplaining my HCs!
Aside from the "Storm", there is something else that haunts the people of this world: the fact that their lives are nothing but a simulacrum, part of a game.
The requirements to obtain this "self-awareness" is unknown. Those within the Foundation believe it's related to their respective "roles", that only the main and relevant characters are given the chance to fully open their eyes to the truth. Those within Manus Vindictae claim that one must be strong enough to break through the fog of complacency and their assigned scripts, to have their full potential unleashed and obtain true liberation. Either way, similar to the "Storm", this is a well-kept secret for a very good reason - everyone wants to have the upperhand.
There is one outlier to this whole system. Vertin is not only aware of the truth of this world, but also of her duty as the eyes and hands of the "Player". She must experience it all for their sake. Or rather, whatever she experiences will be the story that the Player will see.
This applies to her suitcase, the place where the Player's influence increases tenfold, bending everything and everyone to their will through her own body and voice. The longer one stays within her suitcase - or within her general vicinity - the easier it is for them to become self-aware.
How does one become "self-aware" and what does it entail?
The requirements and the catalyst for a character to become self-aware are still a mystery. But that's mostly because I specifically wanted to keep them as vague as possible, to allow some flexibility for NPCs and other characters outside of Vertin's suitcase.
The whole process of gaining sentience or self-awareness is mostly described as waking up from a nightmare, or a very, very realistic dream. It's like a switch, something that happens in a second without any warnings whatsoever.
I like to think that most of the people who wake up are easy to spot, because it's a jarring experience and panicking is the most normal reaction - but that they're often taken care of by the Foundation or recruited by Manus Vindictae.
The levels of awareness also depend heavily on each individual - some only know that nothing is truly real, that everything they've done up until that point was just a carefully scripted lie, the most basic realization. Others can understand the rules that govern this game and use them to their advantage, either through observation and study or just inherently.
Overall, the experience of being sentient varies as well, with some describing a disconnect from their body, while others feel exactly the opposite. Again, keeping it pretty vague so that people can fill in with their own ideas!
I'll talk about Vertin's case in detail when we get to her specific bullet point, but the same way the Player is able to experience the "story" through her eyes, she's able to see the same things they do - this includes the UI, the menus and everything you can interact with in-game.
Vertin as a character and a vessel for the Player.
The most common thing I've seen in self-aware AUs in my years of fandom is to turn the player stand-in (the main character that serves for the player to experience the story through and/or project onto, depending on the genre of the game) into an obstacle, one that keeps the characters from truly interacting with the Player, capital P.
The second most common thing I've seen is to simply ignore the existence of this player stand-in and replace it with the Player themself, either through isekai methods or thanks to the customization the game allows, etc etc.
When it comes to Vertin in this AU, I know I want her to retain her role as the center of everything, instead of being sidelined by the Player. She's THE Timekeeper, after all.
There's still some details I'm trying to iron out, like whether she's always been self-aware or if she became self-aware at some point during her childhood at the St. Pavlov Foundation. But I like to think that her relationship to the Player is a parallel to her immunity to the "Storm" - neither of these two things are inherently good nor bad. Surviving the "Storm" is helpful, sure, but it's painful for her. Having an entity like the "Player" haunting her is scary, sure, but it can be an advantage. It's a matter of how she utilizes the assets she was given, since her adaptability and determination are big aspects of her character. Vertin makes up for her mediocre arcane skills with unconventional plans and strategies.
But this isn't to say that Vertin isn't affected by the presence of the Player. Ironically, she's the one person whose freedom is limited. During battles, her skills and Tuning are available to you, they can also prove to be vital to win a fight, but in the end you're still the one calling the shots and choosing when her friends get to attack. You're the one choosing the layout of the Wilderness. You're the one picking which one of her friends deserves to become stronger.
In the last bullet point I mentioned that some characters can understand the rules of the game - Vertin is the most extreme case, as she can see the same UI as you do. She learns the way you like to fight your battles, your own strategies, she can see this and more.
Overall it's a very complex dynamic. It's not as easy as saying that she likes or dislikes you, that she considers you a friend or foe. You're part of her, you influence each other in many aspects and are stuck together for reasons she can't even fathom. While you may be able to read her thoughts most of the time, she becomes invisible once you enter the suitcase - the main menu of the game. Sure, the character you selected to greet you every day is actually talking to her, not you, but she's out of your view and therefore, out of our range. That's when Vertin wonders the sort of person that you are, if you care about her friends as much as she does. Are you playing just to be entertained? Are you invested in these events? Will you be there for her until the end of her story?
Another detail I like to think about is that Vertin is the only one who knows your name. Because at the very beginning, you were asked to input a name and she was there.
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[screenshot was taken from this video, since it's the first one I could find that showed this specific part of the game lol]
Well, "your name" not quite right - she knows that whatever you wrote there is the name linked to your account, at least. And that's the name she knows you as.
Those who take residence in Vertin's suitcase or spend prolonged amounts of time with her, growing closer to her and all, end up becoming self-aware. This is a direct side-effect of your presence.
I like to think that characters who reach the 100% Bond can begin to sense the Player, to see the world in a similar way as Vertin does. Maybe even feel their presence EXACTLY like Vertin does whenever there's a battle. There is someone else on the other side of this screen, the fourth wall, who watches over them.
To some, it's hard to differentiate Vertin from the Player, as they just go hand in hand - but Sonetto, for example, has the easiest time telling the two apart.
On the subject of freedom and acting out of script.
The Foundation, Manus Vindictae, Laplace... It doesn't matter if they're self-aware and acting outside of what their script dictates, because they're missing one key ingredient: you. No one else but Vertin and her group knows about your existence, after all.
They don't know that the only story that matters is the one that Vertin is part of. The one that the Player gets to see and read and experience. And because the game gives you a very limited view into the lives of these characters, you don't know what neither Arcana nor Constantine do behind the scenes. You and Vertin don't see that, therefore, it never truly mattered.
Those most likely to start "acting out" are the troublemakers within Vertin's suitcase. Characters who are too curious for their own good, who are more susceptible to supernatural entities, who are just too impulsive - they would start to test the limits and see how far they can go, how much they can interact with the Player. Can the game be broken should they end up shattering the fourth wall? Is there a way for the Player to communicate with them? What will happen to Vertin?
I like to think that Vertin probably supports this, as she's rather curious herself, prone to questioning everything. She would also like to learn more about the Player, to truly tear into the game and see the full extent of your influence and her freedom.
Sometimes, Regulus and X will change their usual voicelines, just enough to be noticeable if one pays enough attention. Characters like Sotheby or Leilani might slip up and address the Player, rather than Vertin. Lilya, Pavia, Bkornblume have new animations and different expressions, ones you've never seen before - they stare ahead, as if searching for something, and then smirk or hum to themselves, deep in thought, like they realized something you're not privy of.
Sometimes, if you leave them as your selected assistant on the main menu, you can catch them muttering to themselves - idle quotes you never heard enough, about the outside world. Diggers does this the most, it's almost embarassing how easy it is to catch him talking nonsense, followed by Sonetto. If you leave Medicine Pocket alone for too long, you might come back to a screen covered in weird scratch marks.
On the subject of these characters being curious about the outside world and all, I think that a good chunk of them are generally content with the way things are?
We have to remember that in-universe, they're arcanists displaced from their respective eras. Their best chance at surviving is siding with Vertin, and if Vertin is content with the way things are, then there's no point in trying to disrupt what they have right now. They're curious enough to prod, but only as far as Vertin allows it.
And I think that's it for the word vomit!
There are some details I didn't know where to fit in, like the possibility of the fourth wall slowly dissipating the more time the Player invests in the game, leading to some characters being able to directly hear you if you talk while playing and whatnot. Or what would happen should someone outside of Vertin's suitcase figure out the existence of the Player, let alone interact with you in some way.
Or the concept of death being meaningless, unless it was pre-established by the game itself.
In Borderlands, there's this game mechanic where you can just be revived over and over and pay a percentage of your money as a fee, even though the canon that's established is that you play through the whole story without dying a SINGLE time - because the revival mechanics aren't canon. There's the divide between story and gameplay. That's pretty much the standard. But what about the deaths in battles in R1999? The amount of times I died to 1.3's UTTU's Flash Gathering is insane. How do self-aware characters feel about this, now that they know that they're bound to die over and over and be brought back because you have to do your Pneuma Analysis or reach the final stage of Limbo?
But that's pretty much it for now, I think I got most thoughts out of my system! Thank you for reading!
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lyrenminth · 1 year ago
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JB9 request
They are divorced and have two children together, and he is jealous that she is leaving the kids at his house so she can go on a date. but the meeting was horrible, because the guy is not like Joe
This was a very specific and I had so much fun writing in. A little bit of angst at the end.
What we used to be
The decision for filing the divorce was consciously taken. It was done three years ago, while you went to a rough patch in your marriage. The decision wasn't easy, because you share two children together, and for them was equally hard to understand why mommy and daddy weren't together anymore.
One of the main reasons was after having children, you marriage went cold and dead. He was busy playing football and you were busy mothering a three years old and a nine months old. You didn't have the time to be a couple anymore.
Currently, you decided to start dating again after your friends prompted you to do so. It was difficult because you had to coordinate with Joe (now that you were co-parenting). And of course, was during the off-season because during his seasons you had the kids most of the time. On weekends you dropped the children with Robin so she would take them to the home game. It was a messy life, because you shared a lot of things as a result of the years together. Trying to get rid of Joe was impossible having children with his face and living in Cincinnati. So you made peace with that fact long ago. You got along for the children, he was kind and always asked for your opinion when included the family. And you were polite with him, but nothing else.
You send him a text. "Hey, I'm dropping the kids early this Friday. That's ok?"
Joey B: Yeah, that's ok. Are you busy on Friday?
You: Yeah, something came up. Your home or your parents'?
Joey B: My house. Everything alright?
You: everything alright
That was the last text. After that you waited earnestly for your date. You met John through friends, he seemed like a good guy. By looks, the completely opposite of Joe. John had one child already, and worked for a big company in New York but was living in Cincinnati two years now.
You thought it would be difficult if men knew who was your ex-husband because it had happened one time and it ruin the mood for everyone. Apparently, you completely fucked up or whatever. Well, John didn't know anything about football, he couldn't care less about the Superbowl and that was a pleasant surprise.
So on Friday, you drive Mackenzie and Julian to their dad's house. They were behaving well during all morning. And since it was off-season they could spent the weekend with Joe.
You parked the car, and for your surprise Joe was waiting for them outside.
"Dad!" yelled Julian, running towards Joe who was wearing pants and a hoodie. "Mom, can you help me with my backpack?" asked Mackenzie trying to open the door. You got out of the car, and help her. She made cookies for her dad, and was so happy to share.
You help her to carry the backpack until you were face to face with Joe, who was looking handsome as always.
"Daddy, I made cookies!"
"Daddy, can we play videogames?"
The children demanded attention equally, but Joe was still staring at you. Hard.
"Have I something on my face?" you asked, almost aggressively. You put some make up on and dressed in a nice dress for the occasion.
"No, you fine" he cleared his throat "Not your usual fit"
"Mommy is going on a date" Julian shout, excited. Joe's eyebrows raised, you laughed nervous.
"Well, kids behave well. Enjoy the cookies" you said trying not to look at your ex-husband. "Is that true?" he asked, he sounded kinda jealous. Maybe you were overthinking.
"Well, yes" not wanting to discuss anything further in front of the kids "Take care, Joey"
"Please, call me if you need something" he said, "Let me know you're safe"
Your heart flipped. Why he did those things before your date? Weird. You nodded, going back to the car.
John was a nice man. You were sure he was nice, just...not to you. After thirty minutes in the date he kept talking about himself and his work that you thought you were watching a TED talk. He was good looking, but soon you realize you didn't have anything in common by what he was saying. Your mind wandered to your first date with Joe, it was in a bowling alley. Things got competitive and you spent a really good time together that you hook up in your car after the date. Would you hook up with John? Nah.
"Do you need another drink?" John's voice brought you back from your wild thoughts.
"No, thank you"
"So, you told me your ex-husband was a football player, right?"
"Yes" you said cautiously "He still plays"
"And how do you get along?"
"We talked only for the kids"
"Ummm, sure" he dismissed your answer. You raised your eyebrows, astonished. "What do you mean?" you wondered.
"Nothing. I didn't tell you about this trip I'm going to make next month..." he started talking again.
Joe bought you drinks too. You loved his smile back then. Julian had the same smile actually. After getting married you had very nice dates too, but you loved to spend time at home watching movies and resolving puzzles.
The date went on, and you have to excuse yourself or would die of boredom. After the date you missed your children so much, but it was Joe's time with them. So you went to your house and waited.
On Sunday evening, you went to pick up the kids. After a couple of minutes, Joe appeared wearing shorts and a compression shirt. He looked really handsome, his sandy hair was messy, he looked younger somehow.
"Hey" you said, nervous.
"The kids are in the pool" he explained "Come in while I prepare them"
"Oh, no. I can wait in the car" you replied, pointing at your car. He looked up-and-down, and pressed his lips. You blushed like a teenager "I bet they want to see you"
"Okay" you whispered, follow him inside the house. "How was your date?" the question made you flinch. You didn't remember John at all. "Umm, it was good"
I was bored as hell, and thinking about you. How pathetic.
Silence. By the way he was looking at you, he didn't believe you either. You reach the kitchen and he offered something to drink and you decline. "Are you going to the OTAs early this year?" you wondered, hearing music and the children screams outside.
"No, I'm going to spend time with the kids" you nodded, pleased. Joe was a great father, you never doubted that.
You locked eyes, and your stomach made weird things. His eyes softened, and he got closer to you.
"Y/N can we talk about us?" he requested.
"What?" you were in panic mode "About what?"
"The divorce. I thought were struggling but I never listen to you" he said, seriously "Until you fill in the papers" Your heart sank. His lips were still pressed, the wrinkles on his forehead let you know he was stressed too. "I feel like we never had the time to stop and think what we're doing" he said softly.
The bump in your throat didn't let you speak properly. You tried anyway. "I try to speak to you, Joey. I tried to do many things to save our marriage. It didn't work, you were focused on football, and I felt utterly alone" you wipe a treacherous tear "We weren't a couple anymore. I didn't have a partner"
"Mommy! Daddy!" Julian got into the house all wet and hugged you. "Do you want to see how I jump into de pool?"
"Julian, mommy is here to pick you up" Joe explained "Go and tell your sister" Julian nodded and went happily to his sister. Joe attention was on you again. "We should speak about this with more time"
"Why? Are you trying to marry me again?" you joked frustrated he wasn't listening again. "Yes, I never wanted a divorce" he replied ardently. The confession hit you. "Then, why did you fill the divorce?"
"Because I was scared..." the footsteps didn't let him finish "I'll send you a message, please"
You left Joe's house confused and heartbroken. Even though, you couldn't avoid the hope growing in your chest.
Let me know if you want a second part. I think it would be cool.
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obeymeasks · 7 months ago
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Ok, for the x reader requests
Brothers finding out that Reader's biggest fear is demons? Maybe a few months into the exchange program, after they're friends/dating, it just comes up someway and MC's just like "oh yeah I'm terrified of yall"
Like, nothing in particular caused that, they were just always scared, even before the exchange program.
Ty :) also drink water
haha this is cute! thanks for the request, please enjoy~~
Lucifer
Lucifer would have already gathered from your reactions/side comments/looks of terror that demons were one of your fears. In fact, he would definitely use it to tease you until you realize that he knows. And even when you find out that your fear is revealed, he wouldn't stop. Maybe it's because he knows that, despite the fright, you care deeply about them all.
Mammon
When you casually mention to Mammon that you've always been scared of demons, he tries to act like he knew all along. Of course he didn't, but it's fun to watch him try to act tough and scary. Still, you notice that after that point, he gets a bit more protective of you - pulling you closer when you two are walking around the Devildom.
Leviathan
Levi doesn't bother to take his eyes off his videogame when you mention your fear of demons. Instead, he kind of huffs out a laugh, and asks why you would be scared of them, since most demons are 'super lame'. You laugh along with him, and go back to playing your game.
Asmodeus
"Is that so, dear?" Asmo asks as he brushes your hair back. You had just confided in him after a rather difficult day that your fear of demons has been acting up lately with all the walking you have to do alone to and from the Academy. When you tell him, he immediately drops his lip balm and hair brush, grabbing your hands and consoling you. He tells you that that won't do, that you're too beautiful to feel anything but confident as you're strutting through the streets of the Devildom. After his comments have you laughing off your worries, you two go back to your spa day.
Satan
You had planned to tell Satan about your fear of demons later in the day when you two were going on a picnic date. It had been something you were meaning to tell him for a while, as your anxieties truly flared up when Satan would get angry at his brothers, start screaming, and turn into his demon form. You knew that if you told him about your fear, he would try to act more reasonable around you, but you just kept putting it off, worried that he may get angry, or yell at you or make a rude comment. But when a stray cat ran up to him, and he crouched down with the brightest smile on his face, petting the kitty as it purred under his hand, you knew that he had a truly good heart, and that your fears were unwarranted.
Beelzebub
Beelzebub nodded intently when you mentioned to him that you had always found demons terrifying. It had just casually come up in your conversation, but he had immediately started listening when you broached the subject. With a look of sadness in his eyes, he told you that he was sorry if he ever scared you, and even when you told him that he didn't, he promised to always protect you and treat you gently. Then, he asked if you wanted a bite of his chips.
Belphegor
Belphie chuckled to himself when you told him you found demons scary, almost as if it was a joke. "Really?" he asked, and when you nodded seriously, he leaned in closer, his sleepy eyes and crooked smile calming you. "We aren't that scary, you know. Most of us are pretty stupid, anyway. I mean, you've met my brothers." You two laughed, and he grabbed your hand as your worries drifted away.
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craving-for-chaos · 4 months ago
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Sometimes I remember how canonically isolated Viper is and I die a little bit inside. I feel like many Valorant players hear her voicelines and subconsciously categorize her as "intimidating + sarcastic chemist" and then don't think any further about it—which is understandable, by the way—but she's actually so soul crushingly alone and unstable that it genuinely makes me ill. Get ready for a small essay here because I need to rant about this somewhere hhgnrjskskdl
Did you know that Viper is the only agent who is never seen with anyone else in Valorant's official art or player cards (with the only exception being when all of the agents are shown), nor is there any evidence that she spends time with ANY of them outside of missions? Literally every other agent has at least one instance where, either through Brimstone’s voicemail, in-game voicelines, cinematics, or official art, they're shown to spend their free time with another agent. Deadlock? Hikes with Skye regularly! Sage? Often goes out with multiple people in the Protocol! Omen? Shown to spend time with Fade, Sage, etc.! Vyse? Apparently has played videogames with several other agents! Breach? Works out with Skye, is in a band with Brimstone, and hangs out with Raze! Yoru? Plays DnD with some of the others and rides his motorcycle with Brimstone! I could go on for literally every agent, but you get the point.
Viper. Has. Nothing. Every other agent has fun little voicelines where they chat with another agent, joke around, maybe say they make a great team, or plan to hang out soon. Meanwhile, all but two of Viper’s chats boil down to her threatening whoever she's talking to, with the exceptions being a complaint to Brimstone and a compliment about Neon’s cooking (which we can assume she did for the entire VP). The closest thing we get to another agent mentioning non-VP activities with Viper is Raze inviting Viper to go out after a mission, which of course, Viper does not respond to.
You can call it a coincidence, or claim that Riot has simply forgotten to include her in official art, but considering Fade wrote this about Viper in her blackmail dossier—
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—It feels very deliberate. Not to mention Viper is a decently popular character, to the point where she's included in many cinematics and even has one that's solely focused on her. And usually, Riot capitalizes on their popular agents (Gekko, Sage, etc.) by putting them in as many player cards or official arts as possible. With that in mind, there's no reason for Viper to be eerily absent from any content with other agents unless Riot is purposely showing that she's separated from them.
Many agents also have voicelines toward Viper either expressing concern or straight up calling her cruel/insane. A lot of them seem to be aware that she's not okay, with some agents even expressing sympathy/pity towards her, and you expect me NOT to get hung up on the fact that she's never canonically spent time with them off-field?? It's genuinely so sad.
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mystii-gur0 · 3 months ago
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One thing I don't see addressed in Undertale fanworks a lot is Sans's eldritch madness.
Like I know we all love Sans because it's relatable that he's depressed and all, but he isn't depressed because he has MDD, he's depressed because he figured out the secrets of the universe and didn't like what those secrets had to tell him.
Keep in mind, Sans is not a naturally self aware character like Monika in DDLC, it's very VERY heavily implied that he has a fascination with science, specifically things like theoretical physics given the things he has in his room and the LITERAL SUPER COMPUTER IN HIS GARAGE. He is A LOT smarter than he appears at first glance. So no, Sans is not naturally self aware. He is in fact, a classic case of curiosity killed the cat.
I assume he probably built his computer around the same time Papyrus met Flowey since it was in the underground already when we fall in and we can't reset back far enough to give Sans the time to realize something was weird with time/deja vu whatever and build a whole super computer and THEN meet us outside the ruins.
Keep in mind, Sans remembers/has data for EVERY TIME someone plays Undertale. That's why he hates us even in the first true pacifist run (without having done a no-mercy run before hand) you do on your device. He knows that the player character has killed him and everyone he knows over and over again, just because they felt like it. (I've said it before and I'll say it again, the player is the true villian of Undertale, not Chara.) That's why he's depressed. Because he's slowly starting to realize that he lives in a fake world with a cruel god and there's nothing he can do about it.
Sans knows too much. He understood, even if for just a moment, the true scale of the world he lives in. Not that it's huge and infinite, but that he lives in a tiny, at most six hour long video game. And that made him crazy.
Undertale has a certain horror that is honestly some of the best I've ever seen because of how subtle it is. Like on the surface it's just another side scrolling video game. Dig a little deeper and it's a side scrolling videogame with morals. DIG EVEN DEEPER and it's a cosmic horror told from the perspective of what is essentially this universe's god, a cruel child who likes to squish bugs because it's fun, involving a time loop that will continue to go on as long as the game is played, trapping the characters of this world in their own personal hell that they don't even know about for the most part. We are the lovecraftian monster to these people.
I am autism. I am visible in your children, but if I can help it, I am invisible to you until it's too late....
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dark-drawssss · 2 months ago
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The Unexisting Characterization OF James Earl Cash
This post isn't deticated towards those who like Cash, however I do feel the need to call out a few things. Please do not take this with a faint of heart.
Something I hear a lot is how Cash is a "better character" to put it politely, however anytime I listen/read anything about him it's either made up headcanons (there's nothing wrong with headcanons, I have a lot myself. However if you're going to talk about a character outside of those things and do it with whatever you have in canon, you do have to stick to only the canon), incorrect or just using shallow things from the game (mainly the situation with Cash's family, which I wouldn't have issues with if the game itself wanted to do anything with them, which of course it did not). Cash as a character was made to be a foil for the player, so it's why, outside of what I'm going to dive into, he doesn't really have a proper characterization like anyone else in the game had, including side character, so it's why I tend to find it eyerolling when I listen to people say that Cash is a better character than Daniel Lamb. In videogames games can get away with foils for players if everything else is good (fun fact: did y'all know that the reason Cash doesn't talk a lot is because they had a fan who won a contest voice him, and honestly he did a good job, will say Cash's voice still sounds stereotypical but I feel that it was intentional), so there's nothing wrong with the protagonist being bland with very little to them as long as the other stuff is done well, and whenever players prefer a protagonist who's a character or a foil is completely subjective, so whenever Danny or Cash are a better as a protagonist is subjective rather than objective regarding characterization. And that's why it irks me when someone stereotypical at best, bland at worst, who's made as a foil tends to get called better as a character despite not having much to them. A character can be mysterious without their backstory being told, hell, they sort of did that for Leo (and I admit that I do sometimes wish they fully did since people tend to paint Leo as some misunderstood guy who did nothing wrong, and for anyone that knows anything about the game should know how wrong that actually is), but they didn't intend to make a proper character (and I have a hard time believing that they did intend for that because Rockstar's protagonists have always had proper characterization, as far as I know at least I try to stay away from their games), so why is Cash getting treated like he is a "well written character" when he isn't a proper one in the first place? Now, what I intend with this post is to go over whatever little characteristics James Earl Cash himself has in the game, because when I got into Manhunt I've tried my hardest to like Cash, but I just couldn't. And I like both Danny and Leo (more of love-hate towards Leo tbh, and I'm trying to stay away from things like comment section in the bad ending because my god the amount of bs in there, some are even straight-up ableistic towards those with amnesia, it will make me fully hate Leo if I read them) and I do like other characters form this series (some at ok level, some love-hate, some love, and Pickman is just hate-hate), so here I'll try to conclude what "characteristics" Cash has. Please note that a lot of what I've written is over exaggerated, because for the life of me…. I've tried…. Again…. To read the quicker version, scroll down to "Shortcut To Existing Traits".
Born Again - Grounds For Assault
In the intro scene he tries to escape death but fails (proving that he does care about his life, as the rest of the game would show since technically speaking he doesn't have much to live for), tries to bust open a door after just waking up, smacks the camera and after putting in the earpiece dumbly looks around. These are first points showing that he has a short temper, however he has enough patience to use stealth. This is also extremely identical towards Manhunt 2's antagonist's Leo Kasper's short fuse as well, perhaps they got inspired by what little they had with Cash when making Leo in the final game.
In the cutscene where he get's taken by Cerberus for the first time, his running is…. odd…. to say the least. I really can't make anything up regarding that other than "welp, animation", funnily enough it is feminine looking :P. And when he's getting up it looks more like he's drunk, I presume that whatever they have to him hasn't worn off yet.
I try to ignore what other characters state towards the character I'm focused on analyzing, and this isn't important for characterization as it is a race thing, but I am aware of Starkweather telling the Skinz that Cash is a half breed. Which he only stated to make them want to kill Cash, although it did lead to people questioning if what Starkweather said was true.
For some odd reason the game's cover box for Manhunt tries to paint it as if Cash is finding out how he's alive, despite the fact that the intro of the game makes it clear. Another also states that Cash awoke "to the sound of [his] own panicked breath" which wasn't shown in the intro cutscene. However if this is true this could point towards Cash being scared of dying.
Strapped For Cash - View Of Innocence
When rescuing his family, the lines can be randomized. He'll either be straightforward but rude towards them ("Get outta here, run!", "Go on, run you idiot!") or he'll actually be more caring but take longer to speak ("Ok, you're ok. Go!" "Run as far away as you can, trust no one. Now GO!" "Don't stop until you're outta here!"). The second sets of lines could point to him being different towards those he cares about, and the only time he wasn't a complete ass to someone (given everyone he meets in the game are people he's meeting for the first time, and only 2 of the new people he met were somewhat sane), where he can resort to a small comfort and give good advice. However not much is done with this side of him other than him being angered by his family's deaths and throwing the TV, but that's about it regarding this side of him, as (sadly) his family only existed to die regardless of what player does.
Speaking of him being angered by their deaths, he never brings them up again, but I'll get into that in a little bit….
Drunk Driving - Kill The Rabbit
In another scene with Cherubs he's tied up while being awake, meaning that he either let them tie him up or they just beat him for it.
He get's more startled by the door shutting, which could suggest that he can be paranoid (when he feels like it).
When he gets stopped by the van he goes "What the fuck….", which could mean that he only really speaks when shocked, therefore it could mean that everything else in the game that's normally shocking isn't much to him, or he speaks when he feels like it (edgyboy).
Weirdly he let's Cherubs carry him into the asylum despite being awake, which funnily could suggest that he felt lazy (or they truly have some roleplaying going on SORRY).
Divided They Fall - Press Coverage
Because some people will mention it…. Some Wargods call Cash nicknames usually used for military men, however these could be theories made by the characters themselves, as if Cash was indeed in army at some point (before 1992) I'm quite sure that Starkweather would've mention it as he did enough searching on Cash to find his family in the first place.
Quickly after Robin rescues him, he's very quick to make her stop her car despite the fact that she hasn't gotten them both that far from where the Snuff was happening (if she has, then the cutscene didn't edit it well). While it is understandable that he wouldn't trust her as she is someone he doesn't know (and a lot of the criminalist jobs, which also include human trafficking, tend to use their women workers for trust as people are more likely to trust a stranger woman than a stranger man, and apart from his family she's the first woman he saw, and he does recall her face which was there during his execution) he should've still waited a bit more until they were further away from the ruined hotels. This again could point to him being inpatient, and again similar to Leo Kasper. Funnily enough both of them could be viewed as people who's short end of the stick got them in the mess they're in (Cash rushing for the ends of the level in most of the cutscenes and Leo getting caught because he killed Sarah).
When asking Robin regarding the game's plot he's very straightforward with what he says, which could further prove 3 things (2 of which I've stated in this post), which are that he doesn't have the most patience, which are also proven with how he talks to both Robin and Tramp when guiding them. He's clearly very anti-social, which I feel is self-explanatory. If we consider how he can talk to his family this would further prove that he'll be straightforward but rude to those he doesn't care about.
He also turns his head back and forth when talking to Robin…. not sure what to make of that…. I guess he could be scheming in his head….?
"Just shup up and stick with me if you want to stay alive." "C'mon lady!" Again, straightforward but rude…. Robin, in her interview, even states that "[She] was speaking to him, threatened by him." (random but back when I was trying to like Cash I headcannoned that he basically became her father figure, mostly due to a sketch I saw, and since he did just lose his family and she never liked her own parents and he's definitely old enough to be her dad so…. But he's def the type of guy to ditch those he cares about to save his own skin too….)
To put his last interaction with Robin shortly, here's a comment that sums it up: "The way cash told her to "have a nice life" gave me "fuck you! I hope your family gets a nice Christmas!" energy" and his aggressive hand gestures add to it, but for the slightly longer….
His movements when talking are more…. "aggressive"? Or just visible, as he's using his hands to speak. This is the only time he really does this, potentially because it would've been awkward if he stood mostly idle when taking about his "revenge". When talking about his revenge quest, he states that he's doing it to "thank him for [Cash's] second chance" (and that Robin is his "backup if [he doesn't] make it"). But the thing is that it's not too clear as to why he would go on a revenge quest. Let's go over the theories we have (and debunk some):
First thing that would come to mind is that he's doing it for his dead family, which could be the case. However, 1: they're never mentioned after "Views Of Innocence" in any way by anyone. 2: Some would say that he simply didn't want Robin to know about his family, which is laughably debunkable: He would have no reason to hide his family's death from someone he doesn't care about, knows is a reporter and therefore would've had to state their deaths on TV anyway, and who has all the evidence on Starkweather and was even able to find where Cash was at.
Some have tried to claim that Cash wanted revenge either because "Starkweather betrayed him (I guess Cash doesn't take being betrayed well, even tho he and Robin were using one another for their own goals)" or because "he wasted his time in the snuff film (the film which he clearly didn't care enough about for it to bother him)" and…. If either of these are accurate then that just makes Cash look extremely immature, because any criminal (who has already had a history of being on the run) would take the chance and flee the country, as usually those kinds of people wouldn't really go after you if you no longer pose them any threat.
Unrelated but since I haven't mentioned it in my Robin's story post (as the post was solely focusing on her "story") I'll write it here: Her apartment isn't too decorated, it could hint towards her moving places a lot (either for safety or for work) which means that she doesn't decorate often. Or it could be the laziness of whoever was designing the level.
He very awkwardly leaves through the window, which could suggest that he's not much of an athlete. I guess that explains why jumping over cover wasn't an option….
Wrong Side Of The Tracks - Deliverance
The moment when the Cherubs are saving him is the only time he ever ducks into a ball after hearing gunshots, as well as actively taking his time to get up on his feet and do his panic stance. This could follow the theory of Cash being paranoid that I've stated before.
When opening the door to listen to Cherubs he clenches his fist and it clearly shakes (which is also a rare instance of a hand being properly animated in this game) upon seeing the Cherubs, which also points to him having some sort of weird anger towards them. I guess he's just angsty because they kept on beating him this whole night.
…. I don't even know how to describe the cutscene where Cash actually gets to see Piggsy/ Mr. Daddy pig with his pork out…. It looks like surprise and curiosity, as if James never saw a chainsaw in his entire life (like ain't you hitting 50 if we base his age of his look?). Also that cutscene is the only time James ever climbs up something that's not the stairs in the game…. Meanwhile it's a constant thing in Manhunt 2…. Just a thought….
Weirdly instead of going for the head with the chainsaw when killing Piggsy he decided to chop off the arms (I assume it was done just to make it look more violent, as unlike the player Cash didn't even know about Piggsy's existence until this mission).
(For the funniest moment in my opinion) After Cash enters the room where Stockweather is Cash will lift up his chainsaw (for the funnies) to announce his full presence to Starkweather, I guess that's a first sign of Cash somewhat enjoying something, which in this case is revenge.
After Cash kills him James shoved the chainsaw onto Starkweather's dead body, very angsty (somehow no one found Cash's fingertips on that chainsaw, or anything else in the mansion Cherubs wear gloves-)
Please note that half if not the most of the cutscenes in the game are things that Cash never sees. And to add to the whole aggression thing: When punching an enemy down his stance may become to look like heavy breathing, which could also point towards temper issues and could point to him using his fighting and killing abilities to release his anger (he did after all throw the TV and "breathe heavily" after seeing his family die). This could also point to the way he kills his enemies, where the potential reason he kills the gangs he does in the game is a simple "stress release". Don't forget that Cash is clearly a sociopath, so killing random people for stress relief wouldn't mean anything to him. His kills are nothing special by todays standards, and in some the hunters appear to have died/been knocked unconscious before he finishes a kill. He can carrying a body over his shoulder steady enough with one arm and doesn't move too slow, which does suggest strength from his legs and right shoulder. As a Beta Cash model Easter Egg, he's (seemingly) showing a middle finger, edgy.
Shortcut To Existing Traits:
Low Temper: Trying to bust open the door and smacking the camera before letting Starkweather finish talking. Forcing Robin to stop the car before they got enough distance between them and the Wardogs. "Just shup up and stick with me if you want to stay alive." when telling Robin to stop her car. Threatening Tramp and Robin when guiding them (he doesn't threaten Robin that he'll kill her himself so that's something….). Using aggressive hand language when talking to Robin for the final time. Extremely vengeful. Clenches his fist with it clearly shaking when spotting Cherubs. After Cash kills Starkweather he shoves the chainsaw onto Starkweather's dead body. Potentially using his fighting and killing abilities to release his anger. However he still has enough patience to use stealth.
Straightforward Speech But Heavily Lacking Mannerism: "Get outta here, run!", "Go on, run you idiot!" quotes towards his family. Direct with questions towards Robin, as well as when telling her to drive to her apartment. Robin stating in her interview that "[She] was speaking to him, threatened by him." which did happened.
Difference In Speech To Those He Cares For: When rescuing his family he could also talk differently towards them ("Ok, you're ok. Go!" "Run as far away as you can, trust no one. Now GO!" "Don't stop until you're outta here!"). Throwing the TV in anger when he sees his family die.
Paranoid(?): Potentially letting Cherubs tie him up in other to not get another beating. He get's more startled by the door shutting. He (obviously) doesn't trust anyone he meets, and even advises his family to "Trust no one." after rescuing them. When Cherubs are saving him, it's the only time he ever ducks into a ball after hearing gunshots, as well as actively taking his time to get up on his feet and get into a panic stance.
Fear Of Death: Intro scene where he briefly tried to escape his execution. Game's cover box for Manhunt states that Cash awoke "to the sound of [his] own panicked breath" (which, again, wasn't shown in the intro cutscene).
Damsel Of Kidnapping: Keeps on getting caught by the police (twice now) and constantly by Cherubs, oh and once by Ramirez.
And he's definitely not athletic as seen when he leaves Robin's apartment and climbing up the elevator when attacked by Piggsy.
Conclusion:
So most might be wondering what's the point of this post if I don't "like" James Earl Cash but still proceed to analyze him? Well for the most part it is because this kind of stuff irks me, I'm just extremely nitpicky when it comes to treatment of characters by the fans. And another point of the post was to show that even people who claim that Cash is "well written" or a "good/better character" never seem to point out these things (and do note the the other stuff I haven't mentioned are just an average thing anyone would do). But back to the first thing, some of the stuff I have read tend to be even confusing, like saying that Cash is better character than Danny because the premise of Mh1 is better than Mh2's which has nothing to do with characterization. And it may not seem like it to most, but I actually prefer the premise of the first game more (and again preference in premises is fully subjective), but Mh2 delivered more than a story which exists as much as porn story. Mh2 didn't have the best story but it still gave something more, which is why Mh2 stuck to me more, not to mention that it delivered the message about media's obsession with violence very well, which Manhunt 1 failed to do so badly it's even questionable if it had a message. And I guess it also provided more than 4-5 main characters which Manhunt had done (in Manhunt 1 we have: Cash, Starkweather, Ramirez, Robin and I guess the Cerberus leader, although he felt very basic to me outside of few funny lines).
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Randomly made the sketch for venting. Leo me know if I missed anything in the post.
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acaplaya-musings · 6 months ago
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Voiceplay Visuals - Party Of Your Lifetime
Man I'm so happy to have one more video to visually dissect and delve into before the year ends! I really do enjoy making these posts!
VoicePlay's cover of Party Of Your Lifetime was released on the 13th of December, 2024 (or the 14th of December if you live somewhere like New Zealand, or Australia like myself). This was done in collaboration with the developers of the videogame Warframe, who reached out to VoicePlay after seeing and loving their cover of Sleeping In The Cold Below, another Warframe song. This song, however, is not a space shanty like SitCB was, but instead a song "performed" by the in-universe 90s-style boy band "On Lyne", whom VoicePlay are basically portraying for this video!
Many other things to say, (and if you wanna wanna hear my thoughts on just the vocals/arrangement/music, go HERE), but it's time for me to rewatch the video and start grabbing screenshots! Lets Get Into This!
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I wasn't prepared for the "ad" at the start, ngl 😂
(Also in case you don't know the On Lyne band members, Geoff is Zeke (and Zeke is Geoff), Eli is Packet, Layne is Harddrive, Omar is DJ RoM, and Cesar is Drillbit)
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"BIG BYTES PIZZAAAA!" (god they're such dorks, I love them)
Actually I might as well spend a bit of time talking about their clothing now, since there's gonna be even more costuming (and makeup) stuff to talk about quite shortly.
Geoff is wearing a key around his neck again! (Idk whether it's got any story significance or just meant to be a 90s fashion thing, but this is like the third or fourth time Geoff has worn a key necklace for a video if you count both VoicePlay's channel and his). Eli's got glasses on again! (First time since 2022 if you don't count Jingle Bell Rock or the Jump In The Line Mini). Also I like Cesar's necklace! (It's part of the character look)
(Also I kinda love the "a memory in every byte/bite" tagline)
I'm a little sad that the CDs they're using have the original On Lyne visual graphics, i.e. before Zeke's design got updated (to look more like Geoff), but oh well.
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...I'm Sure It's Fine. Nothing to worry about, guys!
(Also fun fact: part of that was done in editing of course, but part of that was also just done by Kathy off to the side flicking the light switch off and on again! 😆)
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Now we get to the bit that was seen in the teaser video! (And man I hope I don't hit image limit!)
It does bug me just a tiny bit that there are four spotlights in the back and not five, but oh well, teensy nitpick, it's not really that big of a deal.
Actually, while I'm talking about lights, I gotta shoutout Eli as usual, but also a guy by the name of Anthony Baldwin for both working on lighting design!
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Lights up! I'll get to costuming again in a moment, but let's talk about set design!
I didn't actually fully register it until I was watching the BTS, but the floor is wet! (Or like a thin layer of water mopped over it anyway). Like with VP's Running Up That Hill video, it gives a cool (and even creepy/otherworldly) vibe to the scene thanks to the reflection effect, but I guess it also helps with some of the footwork, like doing easy spins and stuff (but be careful not to slip!)
There's also empty pizza boxes strewn around (shoutout to Kathy for doing a lot of work with those!), and there's even a metal lighting rig(?) thing at the back left of the shot that's tipped over in a way that implies that stuff has been wrecked!
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(Oh boy getting clear screenshots from this is gonna be a Challenge huh).
Okay so like all of the guys' outfits are visibly dirtier and "tattier" than they were in the intro clip (more indication of whatever infection/infestation they've fallen victim to). But like while the others have clothes that are like moth-eaten, or have small holes, or rips in the hem and sleeves and stuff, Mister Geoffrey Castellucci has now had his shirt ripped open all the way down to his midriff/stomach area. I literally had to pause a couple of times to be like "wait are my eyes deceiving me?" No. No they were not. (definitely a "new record" for a YouTube video!)
Anyway the design thing on his forehead is cool, if you look past the fact that it makes it look like he's got no eyebrows!
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Oooh I like this shot. Also maybe the four background spotlights are alright after all without needing a fifth.
This video was directed by both Layne and Tony (Tony helped out a lot with choreography and stage direction during the shoot), and Layne also did the arrangement for this one (though Eli is also credited with "additional arranging", funnily enough)
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Even when infected/infested, Cesar continues to slay! Love the lipstick, love the fishnet arm thing! Also his left eye looks kinda purple in this shot and I'm guessing it's just the lighting, but it could be a contact lens, idk
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Look how cool Eli looks! He had a relatively simple outfit compared to the other guys, but I guess that just means more to work with for the "post-transformation" stage! Look at the things on his shirt! (Claws? Plant tendrils? Alien things? Idk!) And the designs on his head!
Here's where I give credit where credit is due to Rick Underwood and Renette Feren, but also a woman named Jacqueline Coleman, as all three of them helped with makeup and prosthetics for this one! And of course Rick and Renette always do a stunning job.
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The very first hint that any of us got pertaining to what VoicePlay was up to was when Omar posted on his Insta story when he was getting this makeup/face stuff put on him! Some people thought it looked kinda dragon-y, and yeah it still does! Like half a face of dragon scales! Cool!
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Cool brief black-and-white "glitch" with distortion effect!
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Okay but why does that picture low-key have such a vibe to it honestly
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And can't forget a couple shots of Layne! He's got a kinda sorta "dragon-scales" thing on his face too, but yellow and wrapping from one cheek to another, up over his forehead (and blocking his eyebrows like with Geoff's face thing)
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Oh I like that shot actually
(He's not getting a "he's so pretty" for this one, but I will give a heart emoji! 💜)
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"DJ spins the track!"
Eli going over to Layne as Layne imitates being a "disc jockey" and doing the kinda record-scratch movements was honestly kinda cute? Also funny because the "DJ" of the group is DJ RoM, who's being portrayed by Omar, but of course Layne is your best bet for being able to make all those turntable noises by himself!
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Omar does a very smooth spin on "the boys are in sync...", and in fact you can briefly see a bit of water 'splash' out from his feet as he does so!
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A better shot of the side of Cesar's face! Also lighting colour change for the bridge(?) section!
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Omar still has his portable CD player that he had in the intro clip, love that.
Also this is a better shot of some of the dirt, rips, and tears in some of the guys' clothing (but no one got a super low v-neck except Geoff, pfft)
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...Alright fine, he's so pretty!!
I guess once you've seen videos like Thriller and Classical Chaos and Kidnap The Sandy Claws and stuff, makeup looks like this really aren't too hard to "get used to". (Also is it weird of me to say that the yellow-green stuff on his forehead kinda brings out his eyes a little bit?)
(And I can tell by the glimpse of the two necklace chains I see here that Geoff is, as always, still wearing the necklace that he always wears as well as the key necklace! <3)
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Okay that's definitely a coloured contact lens
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Does this count as an old-timey video effect? I think it does - I'm gonna have to start a running tally for VoicePlay videos honestly (and/or an idea for a new screenshot compilation maybe?)
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Wait is Geoff doing air bass guitar?
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And the screen closes back in for the end pose! (Also rip Geoff being the one most in shadow)
And that's Party Of Your Lifetime! Honestly it's just a really fun video with a really upbeat, energetic song, and I'm so happy for VoicePlay that they got this cool opportunity! They deserve all the recognition and more!
Got plenty more stuff lined up for this blog before Christmas, but in terms of visual analysis, that's it till January at earliest! Until next time!
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erabu-san · 2 months ago
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Hello, it's the vibrating insane anon! I will take anything you want to tell about your ocs (because I also love complex trauma and the way people interact) *u*
But I am mad curious if Haki has a specific genre or style he prefers to play on guitar, and if by chance he has a comfort piece of music. I wish I could think of what to ask about Dao because I would also love to know more about him.
I hope you have a fantastic day and no pressure to answer!
!! 🥺🥺 I also like complex trauma 😭😭
Through Haki I would like to talk about hypersexuality 🙏 (I heard it sexual assault awareness month so it is perfect to talk about it!)
In the story, he doesn't know that he is hypersexual and how he reacts toward sex are trauma response 😔 he felt disgusting toward himself, not also understand where this pleasure come from and also truly believe that his intrusive thought is the fruit of his desire (while it is not </3). During his whole life, he denied/hide this side of him even if it rots him to depression, until he met Dao. Dao is someone who is straightforward, and can say rude thing,,, putting Haki in ease and open more. (And also facing his own trauma but... it is super complex!)
For Dao, I wanted to write through him the difficulty to express his own emotion, and also accepting his own sexuality. Dao rejected the fact that he is actracted to men because he believes homosexuality is wrong (his parents, authority and strict figure, are intolerants). He considered himself as a failure because of that. And because his family imply a patriarcal model (boy don't cry, has to be strong and all), it doesn't help a lot : Dao is someone who is oversensitive, but because he lived in a environment where man can't express well (or they say he overreact), he tends to be aggressive when something wrong. And his journey Haki will help him to deconstruct this toxic behaviour, and communicate more with his family
Now about fun fact !!
Haki plays classic and acoustic guitar mostly! He likes to do cover of pop music. He once used folk but it hurts his finger so much that he prefers not to play it kgkdjgke
He enjoys smashing cord with his finger, or changing tone with keys. He is actually good at it 🙏 he can sing ! But he prefers doing a solo guitar
He doesn't have a comfort song but, when likes to play the same 3 chords in loop. It helps to calm his mind
Dao is also into music, but he is more someone who do cover with software and do remix of videogame OST ! He has his own ytb channel where he post his covers. He has online friends, and sometime do the mix of a friend's cover 🤭He has a synido(??? Those keyboard with pad with what you can do beat) 🙂‍↕️ but nothing professional, he is doing it for fun (and he is good at it).
Oh and Dao has a best friend named Liliane ! Childhood friend from middle school, it is thank to her that Dao is less misogynist and don't want to jump on people neck kdksjgkejgd (and he enjoys manga/videogame thanks to her) (it also thanks to her that he started to accept he has crush on men !! He still in denial but when it happens, he sighs but he felt less bad toward himself)
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reactionimagesdaily · 1 year ago
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REACTION IMAGES BLOG PATCH NOTES (aka the 10k follower celebrations got out of hand)
Hey everyone!
So it's been a hot minute since I announced that we passed 10,000 followers on here! I'm sure... well, I'm actually sure that most people won't be TOO fussed either way, but I did say I was gonna do some stuff, and I wanna stick to my word if nothing else xD
So! Let the celebrations begin! Firstly, I'm announcing a new QnA (I love those things) that'll last,,,, I'll say 2 weeks and go from there. Feel free to ask me about whatever you want!! If you want to cater to me specifically, my current big interests are Baldur's Gate 3, Cyberpunk 2077, Mass Effect, and uuuuh Halo. (Also Bionicle remains a constant.) (Lots of scifi videogame stuff at the moment...)
[IK there's still some stuff in the inbox I need to answer/respond to you - I promise I'll get to those as well <3 thank you so much for your patience, if you've been waiting]
Secondly, here's a new song cover! IDK how many of you have played the game Divinity: Original Sin 2, but here's me singing Lohse's song; Sing For Me.
Thirdly: here's a new gimmick blog! I Was Not Joking. (Though, for my sanity, it's gonna be weekly instead of daily.) I'll be posting the images I have saved in my folder called 'feral screenshots' - it'll basically be a collection of cursed images/images with strange auras. I wanna say y'all know the ones, but if you don't, then here's an example of what we're dealing with:
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[Image ID: a person floating in a rubber ring in a swimming pool. On their head is what looks like a life-size Lego head.]
Introduciiiiing the Weekly Weird Images blog!
And Fourthly! It is my great pleasure to announce that we're adding alt text to all the images on this blog! Sorry it took so long to get round to T_T
And yes - I do mean we! To write out all the alt text for these images, I've on-boarded minion-in-chief/court jester aplomb @tizzytinkertilly! I (the reaction images guy) will still be handling every other part of the blog - she'll just be doing that bit. For the sake of my sanity xD
This is kind of a big change - both the addition of alt text, and the fact that this blog is no longer a single-person operation - so for the foreseeable future, the queue's been tweaked so that we only post 2 images a day instead of 4. (Fun fact! 2 images a day was the original MO of this blog, and then covid happened and I was like "I'll make it 4 a day because it'll be a nice thing to do for everyone while they're miserable in this pandemic :)" and then I never stopped (although you could argue that the pandemic never stopped either).) Maybe if/when we fall into a good routine and feel like we can do more, we can bump the rate of images back up, but right now this is a teething phase and I'm keen to slow things down for a little bit. :P (Tumblr has made some WEIRD mechanical choices for group blogs, I'll be honest.)
And, uh, yeah, that's all! Let the QnA begin- Hope y'all enjoy the song cover- Hope y'all enjoy the additional blog- A big welcome to Tinks and to alt text! Happy 10k followers, everybody!
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neomedievalist · 4 months ago
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its jan 20th but that doesnt mean i cant still do a games i beat overview for 2024 still. here we go, games I beat sorted by date I beat them last year
1/17: Umineko Answers Arcs
yeah so i was stalling on episode 8 for a long time and i had finally finished it in january last year. i dont think this even needs me to say anything. fucking incredible visual novel
2/29: ULTRAKILL
not technically a "beat" but i finished all of the content thats out then (aside from. the second secret boss i havent beat yet). looooooove ultrakill love this i think everyone should play it even if they dont like shooters you just have to have a requisite level of adhd that not everyone has. it has brought me so much joy. cannot wait for more content to come out
4/27: Celeste
this shit has been on my backlog for so long. it was so satisfying to finally finish it. really solid 2d platformer really enjoyed it and liked the story. im not usually a 2d platformer person i prefer 3d but it is rly tight and satisfying. admittedly i dont understand why people think it was like, life changingly good, but i can see how itwould emotionally resonate w someone and its overall a very good game
4/29: Shin megami tensei V
My eternal agony. I fuuucking hate this gaaaaame oh my goddddd the ending was so bad. i already made a seperate post complaining about it so i wont bother you but seriously the fact that the end is unchanged in vengeance is so crazy. I have 0 desire to play vengeance. The foundations have some potential but its just like. holy fuck the story is so nothing. Gameplay was fun though! although i enjoyed the tsukuyomi fight more than lucifer.
6/8: Peggle Dinners
this counts. Everyone get dinnerspilled. Its peak.
8/15: Kirby Triple Deluxe
Lowkey one of those games i just picked up on my 3ds every once in a while and then it was like wait i beat it? huh? okay then. Its a good kirby game i dont really care abt the kirby formula or anything again not rly a 2d platfrmer person but its probably good. I liked gambling for keychains
8/22: Devil May Cry 4
another one of those games that has been on the backlog for fucking ever. I do not like the missions in this game very much there was a lot of screaming in agony. but i like dante and i like nero. it had some great moments. honestly the most important thing this game did was allow me to finally start 5. I also like the catholic beast mode theme that was really fun.
9/1: Super Mario 64
Finished a 120 star run on coop so i'm counting it. had never actually beat the game before so honestly really momentous occasion. Still holds up especially if you play the pc port LMFAO. We've moved on to star road now which now that I think about I should have put on my 2025 bingo
10/13: Heaven Will Be Mine
Good ass game. I finished we know the devil late in 2023 but it took me a long time to get thru hwbm bc i wanted to give it the full attention it deserved. Really confusing as shit but really rewarding once you start learning what all the terms mean, i really love theorizing and thinking abt the implications of the worldbuilding. pluto was a real sleeper hit character for me i think at this point she might be my favourite which is crazy considering how i didnt care abt her at first. realllyyy good game.
12/27: Balatro
Yeah i got it for my birthday. cleared my first run a few days after. its a good video game just like i knew it would be. never stop gambling.
12/31: Hypnospace Outlaw
the new year's special! i'm so glad i finally finished it. it definitely is a game that people probably spend a few hours in to gawk at and then never play again. it was so rewarding to really give it my time and full focus even if it took me a long time to finish it. still thinking abt it. its real good folks. its real good.
heres to more videogames this year<3
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stardustandash · 5 months ago
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Well, I'm finally playing BG3 and I have thoughts. Keeping them below the cut since I don't want to invite Discourse lol
Its.... not great. Everyone told me it would be just up my alley and I'd love it and it's just so... meh. It's not awful, but it's not interesting. I'm 20 hours in (or thereabouts) and it just hasn't gripped me at all. My metric for loving a game is wanting to read, or writing fic for it. Nothing about this game compels me to do either.
People raved about the character creator and I don't know why. You get like 6 preset faces you can't change. You have 2 options of a male or female body type. Sure, they have lots of skin, eye, and hair colours, but that doesn't make up for the fact that all the Tav's just end up being cookie cutters. If I get to make my own character in a game, I should be able to MAKE the character. Sure, a lot of RPGs only let you do the face, but at least they let you actually make the face!
The DnD system doesn't vibe for me in a videogame. Let me be clear, I play DnD. In fact, I am a dungeon master for most games I'm involved in beyond oneshots. I like DnD. It's fun! I love it! So every time I'm playing BG3 all I'm thinking about is how much I'd rather be playing actual DnD. I'm also not a fan of turn based games, and when there's 5+ enemies on the battlemap it feels like every battle is a boring slog.
As well, I know why Tav is voiceless in cutscenes, but with the amount of voicelines the other characters seem to have, I can't help but feel it brings the game down. Especially when paired with the fact that Tav is expressionless. You'd think with a preset face it would actually move, but no. I laugh out loud during scenes where the camera cuts to Tav for a reaction shot and they're just stone faced. Its hard to actually feel like I'm roleplaying when the character doesn't feel alive.
Where the game does shine is the party outside of Tav. At least they all have strong personalities, if very archetypal. DnD is a game built on archetypes, so I let that pass. They comment on every little thing, they're good at dragging out the mysteries of their backstories, and they're the only things keeping me playing the game because the main plot isn't very interesting.
... that being said I was expecting more conflict between the party members, especially after seeing lots of people saying that Veilguard's companion conflicts were so miniscule in comparison and I... didn't feel like there was any more hostility than that betwen Lucanis and Davrin. Sure, Shadowheart had a knife to Lae'zel's throat, but like one dialogue from Tav and they made up. I'm not against having a party that meshes together even while holding different ideals, but it was sold to me as a "be careful who you have in your party! They might argue and fight about stuff" kind of game. Maybe there was more before all the patches? I wouldn't know.
I have more nitpicky negative thoughts (why tf is party banter subtitles in the year 2025 above the party member's head and not just across the bottom of the screen. I lead. I can't see it half the time so I keep missing it) but since they're more nitpicky I will refrain.
I will say the armours are pretty and the fact that we can dye them is super nice. I am obsessed with Scratch and the Owlbear, and also Withers. There's fun NPCs in the world and some hysterical dialogue choices. I just don't think this game lives up to the hype.
I'm really hoping that it improves once I'm out of act 1 and into act 2. Because otherwise this is probably gonna be a dnf from me.
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samandmaxmansionplay · 10 months ago
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Mansion Play hiatus + discussion of story
If you didn’t know, this project is currently on hold due to the fact that I’m making my own videogame, unrelated to Sam&Max. In fact, I have a lot of different projects I want to work on, and there is also the fact that I have a personal life, so you can see why Mansion Play might take a very long time for its release. This was always a project made for fun, and it is not abandoned forever, I would like to come back to it from time to time, and maybe one day I’ll have something worth showing.
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However, it’s true that there is a lot I would like to talk about this ‘game’, and I tried not to talk about it too much when a closer release was possible. But now that it isn’t, I think I would like to discuss a lot of the ideas, events, characters, ect I have for this game. There will be spoilers ahead, but nothing too big, I won’t reveal who the murderer is or a bunch of other twists, but I will still talk a lot about the story, show a couple of art I’ve drawn and a bunch of the script!
This will be long, but I’m excited to talk a lot. Enjoy!
-Early Development
Mansion Play was my idea for how Sam&Max would handle a murder mystery, I thought it was an extremely fun idea and I’m still surprised they’ve never done it before. I had a lot of very clear ideas since the beginning. I knew I wanted the murder to take place in a glamorous party with celebrities and rich people and I knew I wanted the story to take place in a snowy day, which is why one of the first decisions I made was to give Max a more blue-ish white than usual.
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I always liked the idea that the cancelled Sam&Max game ‘Freelance Police’ had, that it had a lot of minigames that made the story flow better. The telltale games tried to do that a couple of times, but it was clearly not the same. A big idea for this game was to revive that concept, aside from the usual puzzles, you would have to go through the occasional minigame to progress the story. It’s one of the reason why this game is called ‘Mansion Play’! Just not all…
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I and many others were big fans that the Devil’s Playhouse let you play as Max, so this ‘game’ was going to present a Max feature as well, but only on certain rooms. He doesn’t have psychic powers, he’s kind of useless, but we love him for that!
Overall the idea I had for this game was very vague, but it started to develop further and further and I really liked where it was going. I decided who the murderer was very very early on, it was not a last minute decision, it could not be someone else other than that character and the moment I came up with that idea I was so excited to continue with this project.
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(^ actual notes I wrote.)
-The Characters
The game features new side characters and tons of NPCs. These are a bunch of them!
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They will help you with puzzles, with the mystery or maybe they won’t and they just give you a bunch of fun dialogue.
But then there is the secondary characters, who have a lot of protagonism and are very important for the story and mystery.
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One of the characters has a fun game mechanic, and that’s the fashion designer, who is enjoys reading murder mysteries and would like to solve this one just for fun. She features an Ace Attorney-like mechanic where you can present her objects and she can tell you something about them, or even reveal something you hadn’t seen before.
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-Mansion and Game Structure
The game is divided in the different parts of the mansion you can explore, although the game does allow you to walk around freely most of the time.
The mansion is very luxurious but seems to have a lot of toys laying around as well, given the fact that Manny Money, the owner of the mansion, is also the owner of a big Toy company, which is the reason why he’s so rich in the first place.
In the different areas, there is an important character you’ll need to interrogate, but they won’t let you interrogate them that easily, you have to earn it!
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Aside from that, there are a lot of secret rooms, some you will need to find to progress the story, others you can find if you want, to learn more about the sam&max mansion play lore.
The game starts outside the mansion and you proceeds to a couple of different areas: the entrance, the main party room, the restaurant and even a kid’s play area. Then a murder happens, whoops, and now it’s time to explore the rest of the mansion!
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You start with the Casino/VIP play area. There you will find the capitalist pig character, who is too distracted playing poker and having a good time to waste his time with you two.
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Then you will go to the Pool/Aquarium area. There you will find the fish character, they are very anxious and you need to find a way to calm them down.
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Then you will go to the library/computer area, you want to talk to the fashion designer character but it seems she has questions for you too. She is a reporter after all, nevermind if it’s for a fashion magazine.
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After that you go to the theater area, to talk to the theatrical skeleton supervillain character. But he wants to enjoy some good theater, you shouldn’t bother him, he has minions and a gun. You should find another way to convince him to talk.
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After that well… a lot happens! Keep exploring the mansion, maybe the mystery will start to make more sense. Or maybe it will make less sense, which means you’re doing a good job!
Aside from the mansion. Each chapter begins with a short flashback with Sam and Max as kids! It will make sense later.
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-The Demo
Maybe I can’t talk much about the rest of the game… but I think we can talk about the first chapter! In fact, I would like to summarize it. I want to share some of the story already, I don’t mind if it’s just the beginning. There will be spoilers though!
You have seen the opening already. (And if you haven’t, here it is!)
After that you already know (another video!) that you need to convince the body guard that you’re totally one of the guests of the list. You collect a bat in the process. After that, you enter the mansion! You get to briefly talk to a woman with a gossip podcast and to one of the butlers of the mansion.
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Sam: This sure is a nice party, huh?
Gossip Lady: Oh, you bet! I can’t believe how fast Manny Money has organized it despite the short time… and the break up, and his company crashing and burning as we speak… I guess he really needed this party, huh?
Sam: You know normally my partner and I go through a dialogue tree and a tedious amount of object hunting to get the information we need, but you’re just giving us those unfortunate news about Mr Money like an old classmate in a highschool reunion.
Gossip Lady: What can I say? That’s my job.
Gossip Lady: By the way, did you know Mr Money is actually 46 years old? A whole. year. older. than what he says he is!
Max: Scandalous!
Gossip Lady: I know right?
---
You go use the elevator (or the stairs, in Max’s case) and arrive to a hallway. Suddenly, the capitalist pig shows up and shoves Max out of the way, what a jerk.
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Sam: You okay, Max?
Max: I will be when I break that guy’s legs!
Pig: Mhm? Oh I’m sorry, I’d say that was an accident…
Pig: But it wasn’t! I just like pushing people inferior than me!
Max: Well how about I push YOU down the stairs?!
Pig: Hah! I’d never use such a commoner thing like the stairs! Good luck trying to push me off a high class elevator, though. Now, I must leave, I hope you think about this experience tonight, crying helps you fall asleep easier!
Max: Grr!!
Sam: Just ignore him, Max, I’m sure that guy will get enough punishment in the afterlife
Max: I’ll gladly help him get there as soon as possible.
---
You walk down the hallway, there are two doors: the kid’s area and the main party area. But outside the kid’s area there is a kid playing with an electric toy car. The toy works with a mic, which you might need later. For now, you talk to the kid and find out he’s Manny’s nephew. And he’s a jerk too!
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Max: Sam, I normally love kids who are massive jerks. Why do I wish for this kid to fall down the stairs?
Sam: He’s rich, Max.
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You make your way to the main party room, and you see all of the main characters having… a conversation? Not a super pleasant one, though. Here shines the personality of each one of them.
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Manny: It’s about time you show up. I was starting to get excited you were not coming!
Pig: Ohohoho, Manny, your attempts to embarrass me in front of so many people are pathetic, even if it’s working.
Manny: Forgive me, old friend, I know you’re not good at comebacks
Pig: … Heh.
Manny: Before you interrupted us, we were having a bit of a predicament. I was wondering if someone else would like to give a speech by my side.
Mysterious Woman: Why would you want that?
Manny: It’s yearly event, dear! We are all busy important people, when is the last chance we’ve gotten a chance to all meet together?
Mysterious Woman: Don’t call me ‘dear’.
*Skull shows up* Skull: What is this I heard about a speech?
Manny: Ah, hi Skull…
Skull: I would love to join you, Manny! You know I love a good audience. I give speeches all the time to my enemies- That is to say, to my business clients.
Manny: Right.
Manny: That is… so kind of you-
*Fashion designer shows up* Fashion designer: Mr Money, hi, can I have a few questions?
Manny: Oh! Is this an interview? I’m great at those too! Gossip magazines love me, I’m great at creating conflict, right Mr Pig?
Fashion designer: No, fashion magazine. So, what are you wearing? Tell us.
Manny: Ah. Well, a… beautiful expensive blue suit.
Fashion designer:…
Fashion designer: Mr Money do you know anything about fashion?
Mysterious Lady: He doesn’t.
Manny: Ah! Hahahah! You got me! I suppose this old man knows more about kids toys.
Fashion designer: It seems he does, yes.
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Manny then reveals that this is going to be his last party! But why? Oh well, it seems his mic is broken and can’t make his speech, so if you want to talk to him you might need to help him out with that. But before that, you have characters to talk to! Like a talking goat that just became a millionaire for winning last week’s lottery, a fun music band that is excited to play in a billionare’s party for the first time and both the fashioner designer and the fish characters!
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> Magazine
Sam: This is a big party, a good opportunity for your magazine, right?
Fashion designer: Yeah I guess, but it’s all what I expect… I wish there was something interesting in this party this year…
Max: Like what? A robbery? Oooh or maybe someone stealing some celebrity’s jewelry, creating a big commotion!
Fashion designer: That’d be cool.
Max: We can make it happen if you ask us to!
Sam: Maybe later, Max.
Max: Ooooh what if there is a murder?!
Sam: Don’t scare the nice lady, Max. Forgive him, he’s always like this, so I’ll keep him away for a while-
Fashion designer: No, that’d be cool too! You know a bit gruesome, I would not want to see the body, but I’ve read a couple of mystery books lately so you know, it’d be a fun coincidence, I guess.
Max: Let’s cross our fingers and wish really really hard!
Fashion designer: Looking forward to it!
Sam: As long as it isn’t me, sure.
Both Max and Fashion designer, at the same time: Spoilsport.
> Manny Money
Sam: How much do you know about Manny Money?
Fashion designer: As much as anyone. He inherited his father’s toy company, the company was successful for years but lately it’s getting close to bankruptcy and for whatever reason Manny keeps making more and more toys, even if it will probably be his downfall. Really weird, but I do like the company’s mascot, it’s cute.
Sam: Well, we didn’t know any of that.
Fashion designer: ...
Max: Stop giving her perfect set-ups for insults, Sam
Fashion designer: It’s fine, I won’t say anything.
Max: To our faces.
Fashion designer: Yeah, you might not want to check my magazine this week.
----
> Life of a celebrity
Sam: How is it like being a celebrity?
Fish: Stressful.
Sam: Yeah, I guess most jobs are.
Fish: Most things are for me.
Sam: But it’s worth it if you have fame right?
Fish: Oh no, I don’t really like being famous.
Max: What? I always thought the main objective was fame! And the ability to be a complete jerk with no consequences!
Fish: Not me, I just really enjoy acting. And making fans happy is nice too… I’m not great at talking with fans but I’m not that good at talking to crowds in general. I’m just glad to inspire people or make them feel emotions with my performance.
Sam: That’s nice, kid.
Max: If I was famous I would ask my fans to make an altar of me and pray every night to give me enough power to become a god.
Fish: W… why?
Max: I need to have something to do after I retire!
Sam: See? It’s a good thing he’s not a celebrity.
Fish: Maybe.
---
You leave the room and ask Manny’s nephew to lend you his mic, but the kid won’t share. They both enter the kids area, and there are a bunch of kids really really bored. It seems like the entertainer is not here, apparently his suit burst into flames or something, so you feel kind of bad for the kids. Maybe you might be able to help each other. They ask you to bring them a bag of candy that is in the kitchen and they will help you with the toy car problem, they hate Manny’s nephew anyway.
When you go back to the hallway to take the elevator, suddenly you see Pig grumbling something to himself about Manny. Weird.
You make your way to the kitchen, there are a couple of NPCs here as well: a grumpy but passionate chef, a celebrity couple that really do not want anyone to know that they are dating (but they totally are), an influencer girl too busy with her phone to talk to you, a kind bartender man and a sad depressed horse. It seems like Mysterious Lady and Skull are here as well.
You try to enter the kitchen, but the chef is strict, if he thinks his food is not ready then it’s not ready, you don’t rush art! You might need to find a way to enter the kitchen without him noticing but how?
---
> We don’t care.
Sam: You’ve got it wrong, we didn’t mean to bother you or find out about your relationship
Celebrity man: W-what relationship?
Celebrity woman: Wait, you’re not paparazzis?
Sam: Huh? Why would you think that?
Celebrity woman: You keep interrogating people and picking random objects. That’s what paparazzis do.
Sam: No no, we’re detectives!
Max: And we’re nobodies! We have no one to tell gossip to. Except each other. Hey Sam, did you hear? These two might be a couple!
Sam: No way…
> So are you two together?
Sam: So are you really dating?
Celebrity man: *sigh* Yes, but it’s meant to be a secret. I’m sorry, honey…
Celebrity woman: It’s fine, I was nervous too, I would have probably panicked too!
Celebrity man: *gasp* Sweetie…
Celebrity woman: Honey…
Celebrity woman: Um… platonic honey!
Max: Platonic honey should be a thing.
----
> The chef
Sam: Do you know the chef personally?
Bartender: Yeah, you could say I do.
Sam: How much do you know?
Bartender: Well, I’m married to him.
Max: That doesn’t answer the question!
Bartender: I know plenty about him.
Max: That’s better!
Bartender: Why? What is he up to right now?
> Candy.
Sam: A bunch of kids have asked for the bag of candy in the kitchen, but your husband seems to have strict rules about the kitchen.
Bartender: Oh yes, he is extremely passionate about his culinary job. Which I find endearing, since I’m passionate about mixology.
Sam: I bet dinner time in your home must always be paradise
Bartender: I don’t like to brag. But yes.
Max: One time I tried to make Sam dinner and the food became sentient
Sam: I appreciated the gesture, little buddy.
---
Skull: Gah! You two!
Sam: You know us too?
Max: Wow, two guests in total! It’s a new record
Skull: What are you doing here?!
Sam: Well, technically we’re only here for a mission. But we should probably tell people that we’re just regular invited guests.
Skull: Ugh, unbelievable… Well… Even though we share a deep rivalry… For the sake of the guests and this party, we should postpone our personal missions with our destinies. For now, we are but strangers sharing a nice evening, but don’t believe this will last. For next day, we’ll be back from the very beginning.
Sam: … Huh?
Max: What’s your name again?
Skull: Hah. Very good, you’re already in character! Anyway, strangers, you’re bothering us, please leave.
Max: Wait, we haven’t said anything yet!
> Manny’s friends?
Sam: We don’t really know much but in some way you seem to know Manny.
Skull: Manny and I have met in plenty of occasions. We both have a large amount of wealth, we both have our own companies, … Things we have in common brought us together, so in a way, you could say we are friends. Although I prefer the term ‘business partners’. Our accompanies are completely unrelated from each other though, I just simply prefer the business title.
Sam: Fascinating. What about you, mam?
Mysterious Lady: …
Mysterious Lady: Yes, I know him.
Sam: …
Sam: Great, thanks.
---
You find out that the chef always gets distracted by a good performance, especially a singing performance. He appreciates other people’s art, but it has to be good! So now you have to find someone that can give a good performance, you start asking around, but you might need the help of the gossip lady to know whose celebrity here is really good at singing.
Sam and Max can perform a song together, it would be a silly optional minigame, but the chef is not impressed. You can also ask Skull to perform and he will read a chapter of his memoirs. It’s quite impressive to everyone except the chef.
---
Sam: That didn’t work at all.
Max: Well it certainly wasn’t for the lack of talent, I almost weep like a baby watching that!
Sam: Yeah, as overdramatic as he is, I feel like a different person after watching that.
Max: Me too! If I didn’t know I like men already, he would have definitely made me realize it!
Sam: I can see that.
Max: We should buy his book! Or at least wait for the movie adaptation!
---
You go talk to the gossip lady, she shares a couple of interesting information about the main celebrities of the story. You find out that the mysterious lady is a famous singer, so you go ask her to sing. She doesn’t seem to want to. But suddenly, all the lights start flickering and the floor starts trembling a little. But just in a couple of seconds, it stops. What was that? Everyone seem a little scared and suddenly the mysterious woman gets on stage and starts performing, to calm everyone down. The chef goes out, he seems to love the performance! Now it’s your chance, you take the candy and go back to give it to the kids. The kids are happy but still bored, so you get a little cute scene of Sam and Max playing with them. After that they all go right next to Manny’s nephew and the kids take his toy car and threw it off the window. Now he has no toy car to play with so you get the mic!
---
Nephew: My- my toy!!!!!
Kids: There you go!
Sam: We could have done that ourselves.
Max: No way, his uncle would have sued us.
Kids: Yeah! So you’re welcome!
Sam: Thanks kids, you are the true life of the party.
---
After that, the entertainer shows up, with another entertainer following. One of them seems to be extremely energetic, the other one is really tired. They give you a map of the mansion as a thanks for taking care of the kids while they were gone. Now it’s time to give Manny the mic!
… Then when you are back, a butler gives Manny a new mic. However, Manny noticed all the effort you did for him, so he wants to thank you! He offers you to go on stage with him for his big speech. And well… I’ll just let the script talk for this final part.
Manny: I wanted to give a speech with someone tonight, but alas, all my friends have left me… Why don’t you two join me instead?
Sam: Uum… are you sure? I mean, this is a pretty important event and you wouldn’t want Max to say something inappropriate that would disturb or disgust your guests.
Max: Yeah!
Manny: Just one of you two is fine, and I suppose you’re right, not all my guests have as good of a sense of humor as I do, hahah! Sam, right? I’d love to have you there with me!
Sam: Oh, I don’t do well with crowds…
Max: Come on, Sam, just imagine everyone naked or something.
Sam: I’m kind of used to that with you as my partner. Manny: Oh oh! It’s starting! Come on, Mr Sam!
Sam: Oh brother…
- All the guests gather in the party room, Sam and Manny are at the top of the stairs. Max is in the crowd and is soon joined by the Fashion Designer. -
Fashion Designer: Oh hey
Max: Hi!
Fashion Designer: You got that mic in the end?
Max: Yeah, but- eh, we shouldn’t have bothered. Sam just likes puzzles too much
Fashion Designer: …
Fashion Designer: Say, be honest…
Fashion Designer: Have you been on this mansion before?
Max: Huh? No, it’s the first time Sam and I have ever been here
Fashion Designer: Okay then, have you been here on your own?
Max: I don’t really go anywhere without Sam, so, no. Why?
Fashion Designer: …
Fashion Designer: I have a friend who thinks they saw you last year.
Max: Mmm… Oh! It was probably that rich guy that looks like me!
Fashion Designer: … I don’t think so.
Max: Um…
Fashion Designer: Sorry, I’m a reporter, I’m just curious about things.
Max: But you’re a fashion reporter.
Fashion Designer: Yeah, so?
Max: You ask strange questions, but I like you!
Manny: Good evening, everyone!
-We switch back to Manny and Sam.-
Manny: Thank you for coming once again to my annual party. Seeing all of this support is what motivates me to make each year better than the last!
-audience cheers-
Manny: This year I’m joined by a new friend, Sam!
Sam: Um… hi.
-audience remains silent-
Max, in the audience: Woooo!! That’s my best friend!!
Manny: Sam and his friend helped me, a complete rich stranger, in a time where I needed it, even when my closest friends were not there for me.
Pig: [Bleep] you, Manny.
Manny: Hahah! But back to my guest. Sam! How did you find the solution to the broken microphone?
Sam: We made a kid cry.
Audience: …
Max, in the audience: Just kidding! I don’t know this guy!
Sam: Mhm.
Manny: Ohohoho! Splendid! What a hilarious guy, right everyone?
-audience cheers-
Manny: But now I wanted to get serious for a second… Everyone, these events have always meant a lot to me. They have helped me through rough times, they have helped me disconnect from all my hard work. Lately it’s been especially difficult, you’ve probably heard some bad news about my toy business.
I don’t know what’s going to happen, but I for one, I’m not scared. Folks, it’s possible that this might be my last party, but not for this reason I want to end things on a sad note
This is not the end, but merely a new beginning.
-The audience gets emotional, some seem to be crying, probably fake tears but who cares. They all give a polite clap.-
Manny: So what do you say, everyone? Let’s have one last joyful party! And let’s find out together, what the next chapter of Manny Money’s life will be like!
-Suddenly, you hear a strange sound. Sam and Manny look up, but before Sam can react, Manny pushes Sam out of the way. Something has fallen from the ceiling. The screen turns to black.-
Max: Sam!
-Max makes his way to the top of the stairs-
Max: Are you okay?!
Sam: Yeah, I’m fine.
Max: Phew that’s good. Sam: But I don’t think Manny... Mr Money are you okay…?
-We see that Manny’s body is laying inert under a big chandelier lamp.-
Sam and Max: …
Max: Well… this is bad, right?
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---
And that’d be the end of the demo!
-Conclusion
Hope you enjoyed reading this! This is a very fun project that I wish to continue someday, and I will! For now, let’s hope we get an actual real new Sam&Max game one of these days (that isn’t VR this time).
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ryuichirou · 1 year ago
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Is there any Styx headcanons for the six overblot boys? I would do one ship ask for that hcs but couldn't pick much so have six of them together.
Anon! Sorry for the late reply.
Even though there aren’t a lot of characters there and it shouldn’t have taken this long, I wasn’t sure how to approach this list but also really didn’t want to skip it?? I think it ended up being partially about the six overblot boys in general or with each other, and partially about their interactions with the Styx staff. Some are more neutral, but some are surprisingly specific lol
Thank you for your patience, and I hope you like it.
Riddle – kind of post-Styx so idk if it counts?? But he really wants to continue playing videogames at least sometimes after experiencing them for the first time, and he really wants to ask either Idia or Ortho or, god forbid, Azul or Floyd, but every single option is bad. In result, he just looks longingly whenever Ace or Deuce play anything, waiting for someone to suggest him join them, so he could refuse, act like he is above it, but still sit down and play.
Leona – despite constantly complaining about wanting to sleep and “falling asleep”, Leona didn’t sleep at all during the whole Styx thing. He was just listening to whatever everyone was talking about… and contemplating the fact that Ortho basically called him a cute little kitty cat lol which affected Leona more than it should have.
Azul – the moment he was left alone in his room after an entire day of testing and all kinds of stress, the frustration seriously hit him: he couldn’t believe he was so close to a person of such high and powerful status and knew nothing about it. He misdirected his frustration at Idia at first, cursing him in his mind, but then started thinking about how powerful of an alliance they could have… in short, he ended up thinking about Idia and him getting married, and had a dream so sweet and nice that he woke up with drool all over his face.
Jamil – he is probably having the best time out of everyone here. Of course, he is super worried about Kalim, but at the same time for some reason he isn’t…? He’s just chilling. He even entertained the idea of joining Styx because a lot of their technology looks pretty convenient, and it would probably make separation from the Asim family possible… but ah no, I guess joining Styx would mean he won’t be able to travel, so he still ends up losing his freedom. Whatever then. Also, there is one staff member who got a crush on Jamil, but this isn’t surprising at all.
Vil – there are some Vil stans in Styx… there also are people who aren’t necessarily Vil stans, but enjoy being close to a celebrity. As the result, some of the staff ended up taking advantage of his vulnerable state and watching through a lot of his private memories. This violates Styx regulations, but if no one finds out, it’s all good right? Ah yes, some of them also stole Vil’s underwear.
Idia – he is kind of disappointed that Azul didn’t like his super quick shower thing. He thought that Azul, who appreciates efficiency over anything, would appreciate how quick and effective it is. What also got him a bit annoyed is the fact that Azul has some gaming experience and he didn’t tell him >:(
Ortho – since he probably has full access to every camera in Styx, he could’ve easily peeked at whatever the overlbotted boys were doing alone in their rooms. He even thought that it would be a fun idea: to see who’s watching anime, who’s just sleeping, maybe someone’s being naughty! >:3c But as we all know, Ortho had a lot of other things to do and to think about that day…
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then-ponder · 10 months ago
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Bean and nothingness
I watched Patricia Taxxon's video on Bean and nothingness. I haven't played the game, but now it's on my list. I would have Clicked off earlier, but I accidentally skipped to phase 2.5 in an attempt to avoid solutions - there is nothing more annoying than a spoiled solution set on your first go. But there I found myself encapsulated by my own pursuit of study: Math. It was here that I pushed forward because well, no one talks about this subject and its worth hearing people out even if they need to hand you a solution set.
Both of these videos Patricia Taxxon's and a prerequisite video by Owen Maitzen serve as an introduction to the world of math in videogames. Not the math used to make the videogames. Not the animation math or the math that gives physics. Not even math that gives you those god tier minecraft graphics. They detail the math that describes the games themselves.
Owen's Work does a bulk of the mathematical heavy lifting. It's the fundamental building block that Taxxon Needed to start this essay because - An assuming that Taxxon doesn't have a math background - the hidden piece for so many students is that math is "useful" Because we made it to be, but this isn't math's nature.
It's here where Taxxon really come into its own because she is able to see through the numbers and actually describe what about beans and nothingness was inspired by the act of mathematics-ing. At 28:30 In Its video, Taxxon talks about how she solved a specific puzzle by building up familiarity with small pieces enough to build a solution to that problem while also going back to see if that solution was unique[that there is one and only one solution] and then find the others. So much of the video talks about the structure of mathematics. Its components, and how and why mathematicians do what they do. it [both the video and Taxxon] loves math and even without numbers it[both the video and Taxxon] knows math. I really can't express how much I love this video or how much I adore Taxxon for seeing all of this and putting it all into words.
One of the things about being a mathematician is that people inevitably ask you why are you doing this. Why Is there a difference between an answer and a solution. Why do you have to generalize everything. Why does it matter that the question isn't defined for numbers greater than two? And mathematicians are pretty grizzled from the fact that they have had hundreds of years to come up with a good answer to the question "why be a mathematician?' and we still come up with nothing, because people respond to "I want to study math because I love math" with comments about usefulness and money and capitalism and all sorts of things. Patricia Taxxon was right about academia and thus math a form of art, but I think we can expand that a bit. Math is an act of creation and discovery. That is the fun part. Sometimes you play with other people's constraints and sometimes you play with your own and when you get stuck you work through it. It ties into A mathematics lament by Paul Lockhart. math gets really weird when you go off of the beaten trail. Not all arithmetic has to work like it does. Some arithmetic can be non-commutative[ab does not equal ba]. Arithmetic has other properties that we can take for granted. so much of what we perceive as math, is the math we have taken for granted or allowed ourselves to think of as the total math and not a subset.
What makes Patricia Taxxon's video Imporant is the fact that she is so kind and cheerful about it all. This is a new discovery. It loves the math and wants you to join in that participation as well. Taxxon has a glee about this that I don't think I could muster even though we both share a love of math. I don't think I want to talk about "what is math?" anymore with younger college students because what every expression of love for math I can scrounge up will ultimately come with harsh, reductive tones even when I truly love the subject I talk about. and its important that people see this and talk about it.
If you want to start learning math I recommend the Book of Proofs by Richard Hammock. Trust me its a book that only requires arithmetic to get started. there is algebra, but early on it's skippable. youll find a copy of the pdf free on his website and at low cost through normal sources.
Just remember to skip chapter 3 on your first go around (or don't) and then possably the chapter covering calculus proofs.
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zankagi · 1 year ago
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hey!! i've been thinking about a specific kyman scenario that i wanted to share here. i lowkey suck at speaking english so sorry if there are terrible grammar mistakes teehe. also, it's not really organized because i literally thought of this at 3 am last night, this is just me vomiting words.
⚠️ WARNING ⚠️: it has a little of nsfw. nothing explicit really because it isn't even important, but if you're uncomfortable with please be mindful of that. also, if you don't like or hate kyman, please don't read. just scroll past this.
ok so !! a highschool au where the boys are in the last year of highschool, and they start thinking about college and their adult lives. it's cartman's last year in south park bc he already decided to move out to another place (far away, i don't really know abt us states but you go imagine some place far from colorado). he applied to a prestigious college and he actually got accepted, so it's a huge opportunity for him. although there is another reason for him to leave south park apart from the fact that he doesn't like the town; and that is kyle. he's been in love with him for years now and he knows kyle would never like him back, so he wants to leave all his feelings behind and have a fresh start. he wants to forget kyle, or at least all the years he spent yearning for him.
the guys know, not about his massive crush on kyle of course, but about him moving out. at fist kyle thought that he would finally be free from cartman for good, and he didn't even have to do anything at all! but, the more the year progresses, the nature of their relationship changes. maybe it's because eric wants kyle to at least have a few good memories of him before he leaves, or maybe it's because deep down kyle can't imagine what his life without cartman would be. he isn't accustomed to not have cartman around, and he doesn't know what future holds for him (i imagine kyle would go to a college near south park, let's say it exists because i need it for the plot), so he's actually a little scared to lose his friends... even cartman. whatever the reason is, they start to grow closer. they start going out more (as friends, of course), they hang at each other's houses, they start laughing a lot more, and even though they can't stop fighting for absolutely everything, they find they start enjoying the fighting too (more like kyle finds out, eric has always enjoyed them in his own way).
kyle knew there was good in eric after all. he had lost hope at some point on trying to fix him, but he found that they could actually get along and they had a lot more in common than he realized. he remembered that there were some rare occasions in his childhood when cartman wasn't antagonizing him and they were actually on the same team. he remembered how fun it was back then, and he actually missed it. it was really fun. though weird, eric understood him in a way that kenny and even stan couldn't. it really was weird, but he was sure it was the same for eric too.
at some point in the year, this change in their relationship got kyle doing a lot of thinking. some random night, after a day spent laughing, arguing and playing videogames with eric, kyle came to the conclusion that he actually liked eric. he freaked out and was weird for a week or so, being especially weird with cartman. after a lot more of thinking, he got his head around the idea that he liked cartman, and wasn't as freaked out and weird anymore. he realized that this wasn't really news to him, he'd been obsessed with eric since they were kids, always trying to make him change for the better or trying to stop his schemes when he didn't really had to. he just never though much about it because it was "the right thing to do", but it all made so much more sense now. he wasn't telling anybody, though. not even stan. never.
so, the year goes by and he doesn't say a word and never acts on it. it would be stupid since eric's moving out in a week so whatever. the four boys decide to spend that last week together in a sort of farewell to eric. they have a really good time together laughing, having sleepovers and doing dumb and dangerous things together like when they were kids. everything is like the old times and there are no worries, no pressure, no uncertainty, no anxiety... just them being kids all over again.
the night before eric's trip arrives. he's leaving early in the morning and kenny, stan and kyle had already said their goodbyes to him. kyle is having dinner, but he can't stop thinking about eric leaving. he's leaving for who-knows how long to a really far distance from colorado... and, hell, he'd probably not come back anymore because, who would want to come back to fucking south park? the little, boring and stupid town that caused trouble to anyone living there? eric would probably start a new life, meet new people, far from anyone he knew before, he'll probably fall in love with someone else and make a good life away from everything and everyone. all of it while kyle is still in colorado and being miserable, probably.
that's when kyle can't take it anymore and when his family is asleep, he sneaks out from his house and goes to eric's. he climbs up to his window (just like eric did a lot of times when they were younger, entering to kyle's bedroom unannounced) and knocks lightly. eric was already in bed and was really confused when he saw kyle outside but opened the window for him anyway and helped him into his bedroom. they sit in eric's bed and the brunette looks at kyle for a few seconds before speaking.
"what are you doing here?" he asks.
kyle doesn't answer immediately, but looks around the room that was only illuminated by the rays of the moon entering from the same window kyle climbed. he sees eric's suitcase and various boxes with almost every decoration of the room inside them. he notices how the bedroom he knew for practically all his life and that was witness of so much memories was now cold, lifeless and felt strange and unknown. he feels his stomach sink uncomfortably and it's all he needs to muster up the courage to look eric in the eye and say "i wanted to see you." with the most sincere expression in his face.
eric tries (and fails) to suppress the blush that spread through his cheeks, and coughs to cover it up.
"you saw me yesterday." he replies, and kyle rolls his eyes. he doesn't appreciate being questioned because he feels exposed.
"yes, but you leave tomorrow morning and i don't know if i will be awake to see you go."
eric shrugs it off and they start chatting, laying on his bed, looking at the ceiling. they talk about everything, but mostly about memories together. they laugh together at some of them, and fight about other ones because they really can't stop arguing and antagonizing each other. the only difference is that now fighting seems more fun and friendly than before, and they both enjoy teasing the other and rile each other up. at some point they stop talking and enjoy the silence for a little bit and maybe it's the fact that it's kind of late and he's nostalgic, but kyle breaks the comfortable silence, whispering;
"even though i hate you with all my heart.." that was a lie. this year they grew closer and kyle realized not only that he liked eric, but that he actually never really hated him. "... i'm gonna miss you, man."
eric huffs a laugh. if kyle could be sincere with him, he could too.
"i hate you too." he lies. "but i'll miss you." they fall in silence again, and now is eric's turn to break it, feeling specially sincere that night. "hey," he starts. "remember that time when you moved to san fransisco?" he doesn't wait for an answer before speaking again. "that made me realize that nothing was the same without you... it wasn't as fun as before." he moved his head to look at kyle, who was already looking at him. fuck he thought. he looks beautiful. before embarrassing himself, he continued speaking, looking at kyle. "i can't believe i'm telling you this because i thought i would take this secret to my grave but... i did a plan to bring you back here. with butters, i mean. we did a plan to bring you back."
"really?" he asked, his green eyes gleaming.
eric explained him everything they (he) did and didn't miss any crazy detail. he told him everything they went through just to bring him back, and added that trying to replace him with butters ended up being more boring than originally planned. soon, he had kyle laughing at the anecdote. he couldn't believe eric did that for him, the ridiculousness of the situation and the fact that eric tried to replace him with butters of all people. and okay, fuck, kyle was beautiful laughing like that, eric couldn't hide his own smile.
kyle stops laughing and looks at eric, smiling at him. every coherent thought left his brain instantly, so he simply exhales and closes the distance between them, giving eric a short peck on the lips.
he immediately flinches and almost falls out of the bed with how quick he distanced himself. he blushes and starts frantically apologizing to eric, saying that it was an accident, that it was inappropriate and blah blah blah.
"shut up." says eric, grabbing kyle's cheeks with one hand, managing to make the ginger stop taking. he copies kyle's action, and gives him another chaste and short kiss. he stops squeezing kyle's cheeks and they separate again. they lock eyes for a few seconds before leaning in again and now kissing properly.
they make out for a while, one thing leading to another and well... they are boy. hormonal boys. i don't imagine that they fuck, i think they just masturbate together or maybe give the other a bj but you know what? i'll leave it up to you. you can even pretend this didn't happen. when they finish cleaning up (lazily, because eric doesn't want to be apart from kyle) they fall asleep together.
a few hours after, lianne knocks on eric's door and tells him that breakfast is ready. kyle and eric wake up and eric tells lianne that he would be downstairs in a minute. they look at each other in silence for a few minutes, kyle looking pensive and eric too sleepy to say anything.
that's when kyle has an idea, and he starts stripping eric off his shirt. eric starts panicking and tries to keep his shirt on. "wait, kahl." he says. "last night was great but i really need to go now."
kyle rolls his eyes and shuts him up with a kiss. one kiss becomes two, and three and four. kyle presses their foreheads together, eric looking confused but willing.
"i'm not going to do anything, dumbass." he explains, putting some distance between them. "i just want to keep your shirt."
"no." eric declines. "no way, this is one of my favorite shirts."
"i know." kyle replies, matter-of-factly. "that's the point. i will keep your favorite shirt so you have a reason to come back."
eric smiles at him, and concedes. "don't get too comfortable with it jew." he says, tossing the shirt at him, and searching in his suitcase for another shirt. "i will come back to get it."
they share a last kiss before lianne yells from the kitchen that the breakfast was getting cold. eric helps kyle get out from the same window and watches him go back to his house.
a few minutes later, eric and lianne are carrying the boxes and the suitcase in lianne's car. kyle couldn't go back to sleep, so he's watching them from his own bedroom. he watches as they get inside the car and how lianne starts driving, the car becoming smaller in the distance. he looks down at the shirt in his hands and clutches it. he wanted to put it on, but it had eric's smell on it and he didn't want it to disappear so soon. that shirt represented the promise that, some day, eric and kyle would see each other again.
AND THAT'S ALL!!!! well not all all. in my original idea they see each other again but many years later. eric comes back to south park and kyle has the old shirt forgotten in the back of his closet. he has a girlfriend now and they've been going out for a few years now. after eric left, stan kenny and kyle's friendship wasn't the same, they stopped seeing each other frequently and became good acquittanances (i hate that word) but do not fear because when eric comes back they start rebuilding their broship. the only thing that doesn't go back to normal is that now kyle has to fight his demons (bisexuality) and realize all over again that he's still in love with eric. he has a whole conflict with himself because he made a life without eric and now he has feelings for him again but he feels abandoned !! and also he is in a long-term relationship and he's happy !! but he hasn't talked to eric in years (let's say he changed his number or stopped reaching out at some point or whatever) and even if they spent YEARS apart, kyle had always had eric present in the back of his mind in some way or another (in the form of a shirt that has been forgotten) and now eric is back and his whole world and everything he constructed without him is upside down !!! but don't worry they figure it out and they end up together. this is not the official ending because this might as well end when eric leaves and have an open ending or it can end with eric not leaving, or him coming back as soon as possible, there's so many options... i'll leave it up to you, i like a little bit of drama and angst so i thought really quick about that last part that's why it is not as developed as the rest of the idea but !!!! who knows who knows everything is possible.
i just wanted to share my thoughts here because it's been DAYS and i can't get them off my head, it has been a while since i had kyman brainrot and now it came back at full force. blame the not suitable for children special for that (ik it didn't have kyman but it had eric and i love that little bastard so it all started with the eric cartman worms for brain and now here we are)
ANYWAYS I'M RAMBLING SORRY I LOVE TALKING hope you liked this any suggestions thoughts and or comments you may have are totally welcome !! have a nice day / night depending on when you are reading this hehe 🫶🫶
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